FRYTEK.DEV / PERSONAL DEV SPACE

A place for the things I build.

Addons, tooling, backend systems and experiments from the projects I work on.

Current focusFShield + Frytek Licensing
Main stackLua / TypeScript / Rust
ACTIVE DEVELOPMENTCurrent projects
active
LUATYPESCRIPTRUSTPOSTGRESQL
Discord
DISCORD.fryt3k

Best way to reach me about projects, Garry's Mod or development.

WORKSPACE TELEMETRY Only aggregated statistics leave the machine.

No source code, file content, environment variables or secrets are sent by the local agent.

live workspace

Development stats

Aggregated locally from the work folder. Source code never leaves the machine.

syncing
Lines of code - waiting for agent
Source files - tracked extensions only
Projects - active: -
Commits this month - local git repositories
Top language - not synced yet
SELECTED WORK

Projects

Tools, systems and experiments currently being built and maintained.

All projects
WHAT I WORK WITH

Mostly systems around games and software.

The stack changes with the project, but these are the areas I keep coming back to.

01

Garry's Mod systems

Lua, Helix, networking, entities, server tooling and addon runtimes.

02

Backend services

TypeScript, Fastify, PostgreSQL, APIs, Docker and deployment.

03

Native modules

Rust, binary modules, cryptographic verification and Windows/Linux targets.

SOURCEDevelopment code
BUILDRelease tooling
RUNTIMEProduction systems
RELEASEThings people can use
LATEST UPDATES

Devlog

Progress, changes, release notes and technical write-ups.

All posts